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Unity 4.x Game Development by Example: Beginner's Guide
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This bland gray hallway model looks less like a hospital and more like the white light patients see when they shuffle off their mortal coil. Luckily, there's a quick fix: the Project panel contains a texture that we'll apply to the model to make it look more—you know—hospitable.
In the Hierarchy panel, click on the gray arrow next to the hallway to expand its list of children.
The hallway contains one child, also called Hallway
, which contains the Mesh Renderer and Mesh Filter components. Select the Hallway
child.
Find the hallway
texture in the Project panel, and click-and-drag it into the texture swatch in the Inspector panel, under the hallway's Material.
Wonderfully, the hallway texture wraps itself around the hallway model. In a twinkling, we're inside a hospital!
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