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Photorealistic Materials and Textures in Blender Cycles
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In this chapter, we will learn how to correctly add lights to a scene and create a realistic environment for our 3D models. We will first explore the different lighting options available in Blender and then learn how to simulate natural, environmental lighting, which will allow us to create photorealistic scenes. Finally, we will learn about some lighting techniques for simulating artificially lit environments.
By the end of this chapter, you will have a great understanding of how lights work in Blender, what contributes to realistic lighting, and how to create high-quality lighting environments. Creating good lighting is a key element in the presentation of a 3D model or scene, and it will allow us to greatly increase the impressiveness of our work.
The following topics will be covered in this chapter:
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