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Mastering Unity 2D game development

Mastering Unity 2D game development

By : Jackson
3.8 (21)
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Mastering Unity 2D game development

Mastering Unity 2D game development

3.8 (21)
By: Jackson

Overview of this book

If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Table of Contents (15 chapters)
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1
1. Overview
14
Index

Going further


As we reach the halfway mark in the battle implementation, we can take stock of what we have and also look forward to more things we could include at this point.

Try expanding the battle to include the following:

  • Add more weapons, items, potions, and other things that the player can use in the battle and decide just how many actions they can have. Can they only use one thing in a turn or are potions free to use?

  • Add more command bars with different items. Return to the inventory view and use it for the command bar as well.

  • Add player/enemy health stats and display them on the screen for your particular game style, using the tricks learned from the command bar.

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