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Mastering Unity 2D game development

Mastering Unity 2D game development

By : Jackson
3.8 (21)
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Mastering Unity 2D game development

Mastering Unity 2D game development

3.8 (21)
By: Jackson

Overview of this book

If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Table of Contents (15 chapters)
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1
1. Overview
14
Index

Considering an RPG


When making a role-playing-style game, there is a lot to consider. So far, we have just modeled our player using some standard statistics, but this could be done for any type of game. The thing that sets RPGs apart is their sheer depth and interaction with the living world.

If you are building an RPG game (or one with RPG elements), you need to get some research under your belt and construct your world, the places you can visit (and why), and the characters you will be talking to or fighting with. Some games even go so far as to construct an elaborate backstory that has nothing to do with the actual game.

RPGs have a rich history as they have been around for a long time, and they provide you with a wealth of information, examples, and resources to help you make a great game. One such site is called DriveThruRPG (http://rpg.drivethrustuff.com/index.php), which even today has an ever-growing catalogue of playbooks, magazines, and materials. As this site is constantly expanding...

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