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Mastering Unity 2D game development

Mastering Unity 2D game development

By : Jackson
3.8 (21)
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Mastering Unity 2D game development

Mastering Unity 2D game development

3.8 (21)
By: Jackson

Overview of this book

If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Table of Contents (15 chapters)
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1
1. Overview
14
Index

Balancing


By far the most difficult thing to implement in any game is balancing. If done right, you will spend over 50 percent of your development efforts testing, tweaking, retesting, and retweaking the game.

Don't use just one focus group to test your game, but use people from all walks of life. Have kids and public audiences, even your wife, husband, or partner to play your game, and gauge their feedback. The more number of people test your game, the better the balance of the game will be.

Finding that sweet spot between difficulty, playability, engagement, and fun is always hard, so do not underestimate it. Remember, just because you play the game in a certain way doesn't mean everyone else will play in the same way.

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