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Mastering Unity 2D game development

Mastering Unity 2D game development

By : Jackson
3.8 (21)
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Mastering Unity 2D game development

Mastering Unity 2D game development

3.8 (21)
By: Jackson

Overview of this book

If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Table of Contents (15 chapters)
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1
1. Overview
14
Index

Basic Artificial Intelligence


Artificial Intelligence(AI) is a term banded around most game systems and is a general bucket for several techniques for machine-based learning systems. Its sole aim is to fool the user/player into believing that the system is behaving like any living being, mainly to challenge the player in head-to-head battles or helpful supporting characters.

Some systems used to achieve this are as follows:

  • Path-finding: This helps AI-controlled entities navigate through levels to a specific destination

  • Flocking: This orders how multiple AI entities will relate to each other within a given area

  • State machines: These are fixed and basic sensor-driven intelligence to drive AI actions.

  • Rule-based expert systems: These are the defined logic systems for an AI entity to derive action from and aid decision making

  • Neural networks: These are advanced learning networks for AI entities, typically used to predict the performance of the AI and also understand the predictable behavior of opponents...

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