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Mastering Unity 2D game development

Mastering Unity 2D game development

By : Jackson
3.8 (21)
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Mastering Unity 2D game development

Mastering Unity 2D game development

3.8 (21)
By: Jackson

Overview of this book

If you have C# knowledge but now want to become truly confident in creating fully functional 2D RPG games with Unity, then this book will show you everything you need to know.
Table of Contents (15 chapters)
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1
1. Overview
14
Index

Chapter 7. Encountering Enemies and Running Away

The world is full of big and scary things, or so at least our budding hero is about to find out; you'd think someone would have warned him.

At the heart of most RPG-style games are the bad guys. How they think and how they confront and challenge you will mark your game as either too hard or too easy. Sadly, there isn't any real middle ground (you can't please everyone all the time). However, we can ensure a fair system all round and engage the players with systems that will surprise and entertain them as they move around in the big bad world.

The following topics will be covered in this chapter:

  • Planning for event systems
  • State machines
  • Basic AI techniques
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