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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

By : Magni
4.1 (15)
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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

4.1 (15)
By: Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
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1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

Managing style(s) in the IDE

If you create a new blank FMX application, the IDE will show you an empty form through the Multi-device Form Designer. The project is configured to target Win32 as the compiler target platform and the Style selector combobox is set to Windows. Our multi-platform application would be compiled for Win32 and the designer is set to preview the visual aspect of the form on the Windows platform, accordingly. If we drop a TButton instance on the form, we'll see it looking like a standard Windows button, as shown in the following screenshot:

Figure 7.8

The four platform styles provided by Embarcadero to target the four officially supported platforms (Windows, OS X/macOS, Android, and iOS) are listed in the Style selector combobox and you can select a different entry to have the Multi-device Form Designer immediately reflect the change and render your form with the new style.

In other words, the IDE (running on the Windows platform) is capable of previewing how...

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