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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

By : Magni
4.1 (15)
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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

4.1 (15)
By: Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
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1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

Summary

In this chapter, we have learned how to deal with 3D in the FMX framework. Having a high-level, component-based, cross-platform abstraction enables 3D visual programming. This is a huge benefit for the developer.

Apart from classic topics such as how to set up a 3D scene in our applications, we have seen how to mix 2D and 3D visual components in a single application. The FMX framework is very powerful and flexible at enabling 3D capabilities wherever needed (the whole form as a 3D surface or just a portion through the TViewport3D component) and at the same time allows mixing 3D effects in general 2D applications.

You now have the skills to develop many different applications taking advantage of 3D capabilities, that is, from simulation applications to product configurators, and from games to business applications with 3D effects in the UI.

Once again, FireMonkey proves to be a powerful tool for the multi-device, multi-platform developer.

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