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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

By : Magni
4.1 (15)
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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

4.1 (15)
By: Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
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1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

Summary

In this chapter, we have addressed one of the most important success factors in terms of a multi-platform, multi-device application, that is, responsiveness, from a visual point of view. We have defined and reviewed the possible factors involved. We have learned how to leverage some of them in order to provide a better UI in terms of responsiveness.

Lastly, we have acquired confidence in a number of technologies (including layout components, FireUI capabilities, and the TFormStand component) to properly address the issues associated with achieving responsiveness in visual applications. 

In the next chapter, we'll focus on a topic that is somehow related, as it has something to do with a very natural aspect of mobile applications (although desktop applications are also increasingly evolving this way): animations and transitions. Your multi-platform, multi-device application will have to fulfill the expectations of final users in terms of usability, and part of this...

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