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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

By : Magni
4.1 (15)
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Delphi GUI Programming with FireMonkey

Delphi GUI Programming with FireMonkey

4.1 (15)
By: Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
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1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics
Building Responsive UIs

In the previous chapter, we learned how to effectively use the TFrameStand component to structure our applications. The focus has been about achieving modularization, visual continuity, and a good code/UI reuse rate across the whole application.

In this chapter, we'll particularly focus on the capability of an application to be responsive. This quality has been important for every application for many years, but it surely represents a crucial point when referring to cross-platform applications. We are going to start from the definition of responsiveness itself and then continue exploring some of the peculiar aspects related to it. We'll also go through an overview of the many factors involved.

In this chapter, we will cover the following topics:

  • Understanding responsiveness—visual meaning
  • Building visual layouts
  • Introducing FireUI...
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