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Hands-On Reinforcement Learning for Games

Hands-On Reinforcement Learning for Games

By : Micheal Lanham
5 (3)
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Hands-On Reinforcement Learning for Games

Hands-On Reinforcement Learning for Games

5 (3)
By: Micheal Lanham

Overview of this book

With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications.
Table of Contents (19 chapters)
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1
Section 1: Exploring the Environment
7
Section 2: Exploiting the Knowledge
15
Section 3: Reward Yourself

Installing ML-Agents

Installing Unity, the game engine itself, is not very difficult, but when working with ML-Agents, you need to be careful when you pick your version. As such, the next exercise is intended to be more configurable, meaning you may need to ask/answer questions while performing the exercise. We did this to make this exercise longer lasting since this toolkit has been known to change frequently with many breaking changes.

Unity will run on any major desktop computer (Windows, Mac, or Linux), so open your development computer and follow along with the next exercise to install Unity and the ML-Agents toolkit:

  1. Before installing Unity, check the ML-Agents GitHub installation page (https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Installation.md) and confirm which version of Unity is currently supported. At the time of writing, this is 2017.4, and we...

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