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Hands-On Reinforcement Learning for Games

Hands-On Reinforcement Learning for Games

By : Micheal Lanham
5 (3)
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Hands-On Reinforcement Learning for Games

Hands-On Reinforcement Learning for Games

5 (3)
By: Micheal Lanham

Overview of this book

With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications.
Table of Contents (19 chapters)
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1
Section 1: Exploring the Environment
7
Section 2: Exploiting the Knowledge
15
Section 3: Reward Yourself

Understanding policy gradient methods

One thing we need to understand about PG methods is why we need them and what the intuition is behind them. Then, we can cover some of the mathematics very briefly before diving into the code. So, let's cover the motivation behind using PG methods and what they hope to achieve beyond the other previous methods we have looked at. I have summarized the main points of why/what PG methods do and try to solve:

  • Deterministic versus stochastic functions: We often learn early in science and mathematics that many problems require a single or deterministic answer. In the real world, however, we often equate some amount of error to deterministic calculations to quantify their accuracy. This quantification of how accurate a value is can be taken a step further with stochastic or probabilistic methods.

Stochastic methods are often used to quantify...

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