Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Hands-On Unity 2022 Game Development
  • Table Of Contents Toc
  • Feedback & Rating feedback
Hands-On Unity 2022 Game Development

Hands-On Unity 2022 Game Development

By : Nicolas Alejandro Borromeo
4.7 (22)
close
close
Hands-On Unity 2022 Game Development

Hands-On Unity 2022 Game Development

4.7 (22)
By: Nicolas Alejandro Borromeo

Overview of this book

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world. If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.
Table of Contents (23 chapters)
close
close
Free Chapter
1
Creating a Unity Project
21
Other Books You May Enjoy
22
Index

Creating Game Modes

We have created objects to simulate lots of gameplay aspects of our game, but the game needs to end sometime, whether we win or lose. As always, the question is where to put this logic, and that leads us to further questions. The main questions would be, will we always win or lose the game the same way? Will we have a special level with different criteria than “kill all of the waves,” such as a timed survival? Only you know the answer to those questions, but if right now the answer is no, it doesn’t mean that it won’t change later, so it is advisable to prepare our code to adapt seamlessly to changes.

To be honest, preparing code to adapt seamlessly to changes is almost impossible; there’s no way to have code that takes into account every possible case, and we will always need to rewrite some code sooner or later. We will try to make the code as adaptable as possible to changes; always doing that doesn’t consume...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech

Create a Note

Modal Close icon
You need to login to use this feature.
notes
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Delete Note

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Edit Note

Modal Close icon
Write a note (max 255 characters)
Cancel
Update Note

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY