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Kivy Cookbook
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An asynchronous data loader permits to load images even if its data is not available. It has diverse applications, but the most common is to load images from the Internet, because this makes our app always useful even in the absence of Web connectivity. In this recipe, we will generate an app that loads an image from the Internet.
We did a similar image loading in the Creating and Using Atlas recipe of the Chapter 6, Advanced Graphics – Shaders and Rendering. So, you should see difference between the two loads.
We need an image from the Web, so find it and grab its URL.
We need only a Python file and the URL in this recipe. To complete the recipe:
Import the usual kivy
package.
Import the Image
and Loader
packages.
Import the Widget
package.
Define the e2App
class.
Define the _image_Loaded()
method, which loads the image in the app.
Define the build()
method.
In this method, load the image in a proxy image.
Define the image variable instanced...
Change the font size
Change margin width
Change background colour