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Kivy Cookbook

Kivy Cookbook

By : Hugo Solis, Solis
2.5 (2)
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Kivy Cookbook

Kivy Cookbook

2.5 (2)
By: Hugo Solis, Solis

Overview of this book

Kivy is an open-source Python library for rapid development of applications that make use of innovative user interfaces, such as multi-touch apps. It is a promising Python framework to develop UI and UX apps in a cross-platform environment, under the Python philosophy. Kivy Cookbook is a practical book that will guide you through the Kivy framework to develop apps and get your apps ready for distribution in App Store and Android devices. You will start off with installing Kivy and building your interfaces. You will learn how to work the accelerometer and create custom events. Then, you will understand how to use the basics, buttons, labels and text inputs and manipulate the widget tree. Next, you will be able to work with manipulating instructions, create an atlas and layouts. Moving on, you will learn packing for Windows and packing for iOS, and use TestDrive. By the end of the book, you will have learnt in detail the relevant features and tools in Kivy and how to create portable packages to distribute your apps in the most used platforms.
Table of Contents (11 chapters)
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10
Index

Introduction

Graphics have a relevant position in the Kivy environment. So, we want to go deeper into the possibilities opened by the framework. The previous chapter gave us the necessary tools to create our own graphics and animations. However, now we will describe how to use advance features, that is, the inclusion of OpenGL code in our app. OpenGL gives the ability to use 3D graphics, and it processes graphics faster than we did in the previous chapter.

In this spirit, we will review the creation of widgets and layouts, and how graphics are important for them.

We will look at a recipe of the buffering technique to render our graphics, and we will detail some good practices to code our graphical instructions. Let's start having a look at the Carousel widget, which opens the possibility of handling more graphics than what fit in our app.

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