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Kivy Cookbook

Kivy Cookbook

By : Hugo Solis, Solis
2.5 (2)
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Kivy Cookbook

Kivy Cookbook

2.5 (2)
By: Hugo Solis, Solis

Overview of this book

Kivy is an open-source Python library for rapid development of applications that make use of innovative user interfaces, such as multi-touch apps. It is a promising Python framework to develop UI and UX apps in a cross-platform environment, under the Python philosophy. Kivy Cookbook is a practical book that will guide you through the Kivy framework to develop apps and get your apps ready for distribution in App Store and Android devices. You will start off with installing Kivy and building your interfaces. You will learn how to work the accelerometer and create custom events. Then, you will understand how to use the basics, buttons, labels and text inputs and manipulate the widget tree. Next, you will be able to work with manipulating instructions, create an atlas and layouts. Moving on, you will learn packing for Windows and packing for iOS, and use TestDrive. By the end of the book, you will have learnt in detail the relevant features and tools in Kivy and how to create portable packages to distribute your apps in the most used platforms.
Table of Contents (11 chapters)
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10
Index

Reusing styles in multiple widgets

This recipe will teach you how to take advantage of reusing styles for different widgets, a procedure that could be useful for the scalability of a system.

Getting ready

We will use this example of a file, e8.kv, where two widgets are defined:

<MyWidget1>:
    Button: 
        on_press: self.text(txt_inpt.text) 
    TextInput: 
        id: txt_inpt 
<MyWidget2>: 
    Button: 
        on_press: self.text(txt_inpt.text) 
    TextInput: 
        id: txt_inpt

We must note that they are very similar, and actually just the name of the widget is different between them.

How to do it…

The following steps provide a way to join the two widgets:

  • Let's conserve just one of the widgets.
  • The name of the discarded widget will be added to name of the conserved widget, by separating with a comma:
    <MyWidget1,MyWidget2>:
        Button: 
            on_press: self.text(txt_inpt.text) 
        TextInput: 
            id: txt_inpt 

How it works…

In this case, by separating the class names with a comma, all the classes listed in the declaration will have the same KV properties and you could join any number of similar widgets.

There's more…

In the Python code, the widgets could do different tasks, as in the next portion of code:

class MyWidget1(Widget):
    def text(self, val):
        print('text input text is: {txt}'.format(txt=val)) 
class MyWidget2(Widget): 
    writing = StringProperty('') 
    def text(self, val): self.writing = val 

Similarly, you can join the widgets in the Kv language.

See also

If you want to get more details about widgets, see the recipes in Chapter 4, Widgets.

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