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Sculpting the Blender Way

Sculpting the Blender Way

By : Xury Greer
4.8 (12)
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Sculpting the Blender Way

Sculpting the Blender Way

4.8 (12)
By: Xury Greer

Overview of this book

Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.
Table of Contents (12 chapters)
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Cleaving off flat sections with the Line Project tool

Sculpting is usually used to create organic models such as humans, creatures, faces, hands, and other shapes that have smooth surfaces. However, it can still be useful in creating hard surfaces with our sculpting tools. One particular example is the bottom edge of the bust of a character. In classic bust sculptures, the bottom edge is usually a perfectly sharp cleaved-off section that would be difficult to achieve with our sculpting brushes.

In this section, we'll use a sculpting tool called the Line Project tool to try cleaving off a flat section of a sculpture.

Getting ready

We're going to use the oldMonk.blend example file again. We can either pick up where we left off in the previous section of this chapter, or you can download the file here: https://github.com/PacktPublishing/Sculpting-the-Blender-Way/blob/main/Chapter06/oldMonk.blend.

Open the oldMonk.blend file and we'll be ready to try the Line...

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