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Unity UI Cookbook

Unity UI Cookbook

By : Sapio
4.5 (13)
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Unity UI Cookbook

Unity UI Cookbook

4.5 (13)
By: Sapio

Overview of this book

With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# scripts, it's possible to realize the potential of this system and bring an impressive UI to games. This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD scripting. Finally, you will discover how to implement complex minimaps in the interface.
Table of Contents (12 chapters)
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11
Index

Implementing a numeric timer

In this recipe, we are going to create a timer that displays the time (as a number) on the screen. This may be a useful element when attempting to inform the player how much time has passed during an objective. In some cases, if the player is aware of how much time he is taking with a task, it may encourage him to be more efficient and considerate about his choices throughout the gameplay. To create a timer, we will use the Text (Script) component as well as develop a script to implement the logic of the timer.

How to do it...

  1. First of all, we need to create a new UI text to show our timer. To do this, right-click on the Hierarchy panel and then navigate to UI | Text. Next, rename it to Numeric Timer.
  2. We can change the Font and the Font Size fields as we wish so that they suit our needs.
  3. We can also adjust Color. In this recipe, we will set the color to light gray, but feel free to change it to a color that better suits your design.
  4. Now, we can drag Numeric Timer...

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