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Real-Time Animation with Adobe Character Animator

Real-Time Animation with Adobe Character Animator

By : Chad Troftgruben
4 (3)
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Real-Time Animation with Adobe Character Animator

Real-Time Animation with Adobe Character Animator

4 (3)
By: Chad Troftgruben

Overview of this book

Adobe Character Animator is a power app for non-animators that provides easy rigging and easy-to- understand tools that enable you to create entertainment or business videos in no time. This guide to Character Animator gives you a comprehensive overview of the app, helping you learn the entire process—from importing a character designed in Adobe Photoshop to animating a sequence. Complete with background art, multiple character rigs and Character Animator project files, this book will show you how to animate a scene in Character Animator from start to finish. Starting with a character PSD from another artist, you’ll organize and condense the file to prepare it for rigging and animation. From there, you’ll systematically rig the character while exploring advanced behaviors and triggers to animate a complex scene that takes advantage of the app’s best features. By the end of this book, you’ll be able to create appealing animations in Character Animator for any purpose.
Table of Contents (19 chapters)
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1
Part 1: Preparing Character Art for Rigging
5
Part 2: Rigging Character Art for Animation
11
Part 3: Animating and Refining Your Scene

Modifying universal behaviors

Universal behaviors are actions or stimuli that interact with our rig based on what tags were applied. Using the previous example, we have a handle set to interact with physics. We can adjust the physics so that every handle marked Physics will react, and this applies to other tags and behaviors as well.

Another nice thing is we can change universal behaviors in real time while recording, which allows us to refine and tweak the effect to our liking. Let’s look at this now:

  1. Click on the Record tab.
  2. Click once on the CHAZ rig, which is located at the bottom of the timeline.
  3. On the right, you will see the Properties panel. Under that, the heading Puppet Track Behaviors is listed.
Figure 6.5: The Puppet Track Behaviors panel allows for adjustment to universal behaviors

Figure 6.5: The Puppet Track Behaviors panel allows for adjustment to universal behaviors

Physics is a subcategory under this panel. Click the arrow next to the heading to expand and see the options. There are many options...

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