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Groovy for Domain-Specific Languages, Second Edition

Groovy for Domain-Specific Languages, Second Edition

By : Dearle
4.7 (3)
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Groovy for Domain-Specific Languages, Second Edition

Groovy for Domain-Specific Languages, Second Edition

4.7 (3)
By: Dearle

Overview of this book

The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs.
Table of Contents (14 chapters)
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1
1. Introduction to DSLs and Groovy
13
Index

Building a rewards DSL

The old adage that 80 percent of business comes from your existing customers while 20 percent comes from new customers is as true today as it ever was. Every business, at some point in time, considers offering incentives to its customers in order to increase sales. Rewards can take the form of everything from the selective discounting of end-of-line items, through buy-one-get-one-free promotions, to customer loyalty points schemes.

Marketers constantly devise new ways to promote products and services to customers, but often the problem is that these promotions can be difficult to manage when they need to be implemented in the various backend systems. Configuring a reward could involve applying cross-cutting logic across several systems. Developing and deploying a promotion can take weeks or months to complete, while the marketing department wants to be able to respond to the conditions in the market today.

In this next example, we will take an imaginary broadband service...

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