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Build Your Own Programming Language

Build Your Own Programming Language

By : Clinton L. Jeffery
4.4 (17)
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Build Your Own Programming Language

Build Your Own Programming Language

4.4 (17)
By: Clinton L. Jeffery

Overview of this book

The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.
Table of Contents (25 chapters)
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1
Section 1: Programming Language Frontends
7
Section 2: Syntax Tree Traversals
13
Section 3: Code Generation and Runtime Systems
21
Section 4: Appendix

Chapter 2

  1. Reserved words contribute both to human readability and ease of parsing for the language implementation, but they also sometimes preclude the most natural names for the variables in a program, and too many reserved words can make it more difficult to learn a programming language.
  2. Integers in C or Java, for example, can be expressed as signed or unsigned, in decimal, octal, hexadecimal, or maybe even binary format, for small, medium, large, or super-sized words.
  3. Several languages implement a semicolon insertion mechanism that makes semicolons optional. Often, this involves using the newline character to replace the role of the semicolon as a statement terminator or separator.
  4. Although most Java programs do not make use of this capability, putting main() in several (or all) classes might be very useful in unit testing and integration testing.
  5. While it is feasible to provide pre-opened input/output facilities, they can involve substantial resources and initialization...

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