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Build Your Own Programming Language

Build Your Own Programming Language

By : Clinton L. Jeffery
4.4 (17)
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Build Your Own Programming Language

Build Your Own Programming Language

4.4 (17)
By: Clinton L. Jeffery

Overview of this book

The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.
Table of Contents (25 chapters)
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1
Section 1: Programming Language Frontends
7
Section 2: Syntax Tree Traversals
13
Section 3: Code Generation and Runtime Systems
21
Section 4: Appendix

Linking, loading, and including the runtime system

In a separately compiled native code language, the output binary format from the compile step is not executable. Machine code is output in an object file that must be linked together with other modules, and addresses between them resolved, to form an executable. The runtime system is included at this point, by linking in object files that come with the compiler, not just other modules written by the user. In the old days, loading the resulting executable was a trivial operation. In modern systems, it is more complex due to things such as shared object libraries.

A bytecode implementation often has substantial differences from the traditional model just described. Java performs no link step, or perhaps you can say that it links code in at load time. The Java runtime system might be considered sharply divided between a large amount of functionality that is built into the Java VM (JVM) interpreter and an also-large amount of functionality...

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