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Build Your Own Programming Language

Build Your Own Programming Language

By : Clinton L. Jeffery
4.4 (17)
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Build Your Own Programming Language

Build Your Own Programming Language

4.4 (17)
By: Clinton L. Jeffery

Overview of this book

The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you’ll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you’ll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We’ll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you’ll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.
Table of Contents (25 chapters)
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1
Section 1: Programming Language Frontends
7
Section 2: Syntax Tree Traversals
13
Section 3: Code Generation and Runtime Systems
21
Section 4: Appendix

Adding Java support

The Unicon IDE only supports Unicon. The CVE collaborative virtual environment extends the Unicon IDE to include support for Java and C/C++. This section discusses the issues involved in adding a new language (in our case, Java, standing in for Jzero). In a perfect world, this would involve replacing various bits of hard-wired Unicon-specific code with a data structure that handles the language-specific parts. CVE is not perfect but embodies some of this ideal.

CVE is larger and more complex than the Unicon IDE. The code for the IDE lives in CVE's src/ide subdirectory, but its GUI is integrated into a larger client application whose code lives in src/client.

In CVE, a variable named projecttype was added that indicates the language that the user's current program is written in. In some places, the IDE's multi-language support handles language-specific details with if statements, such as the following example:

if projecttype == "Java...

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