
Learning Xcode 8
By :

Learning Xcode 8
By:
Overview of this book
Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun.
This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (18 chapters)
Preface
1. Starting Your iOS Journey
2. Welcome to Xcode
3. Introduction to Swift 3
4. Using Storyboards, Auto Layout, and Size Classes
5. Taking Advantage of Source Control in Xcode
6. Building Your First iOS App
7. Integrating Multitouch and Gestures
8. Exploring Common iOS Frameworks
9. Working with Core Data
10. Creating a watchOS Companion App
11. Advanced Input Using Sensors
12. Sending Notifications
13. Writing Unit Tests
14. Debugging an iOS Application
15. Optimizing Your App
16. Distributing an iOS App
Index
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