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Learning Xcode 8

Learning Xcode 8

By : Tiano
4.3 (3)
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Learning Xcode 8

Learning Xcode 8

4.3 (3)
By: Tiano

Overview of this book

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (18 chapters)
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17
Index

Chapter 5. Taking Advantage of Source Control in Xcode

In the field of software development, the size of a project can range from one person coding away on his or her laptop, in his or her free time, to hundreds or thousands of developers spread out across the world working 40 hour weeks. Unfortunately, as a team gets larger, the chance of issues increases dramatically. Files may get corrupted while being sent from one developer to another; hardware failures may cause teams to lose weeks, or even months, of progress; coders may modify the same file at the same time, resulting in issues down the line. On teams of any size, a good source code management system can save you from all of these headaches.

In Xcode, we'll be taking advantage of a source control (or version control) system called Git. We'll take a look at the features of Git, learn how it interfaces with Xcode, and set up an account on a website called GitHub that allows us to save our projects online. To be...

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