Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Learning Xcode 8
  • Table Of Contents Toc
  • Feedback & Rating feedback
Learning Xcode 8

Learning Xcode 8

By : Tiano
4.3 (3)
close
close
Learning Xcode 8

Learning Xcode 8

4.3 (3)
By: Tiano

Overview of this book

Over the last few years, we’ve seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer’s job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You’ll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You’ll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application.
Table of Contents (18 chapters)
close
close
17
Index

Creating classes, structs, and enums

So now we've covered the building blocks of programming in Swift. Our next step is to understand how to put these pieces together in an object-oriented programming environment. To do that, we're going to need to learn about classes, structs, and enumerations in Swift.

Classes

Classes in Swift are composed of properties and methods (functions). Let's jump right into an example:

class MyClass {
   
    var myInt: Int
    var myFloat: Float
   
    private var myOptString: String?
   
    init () {
        myInt = 0
        myFloat = 0
    }
   
    func generateString() -> String {
        myOptString = "\(myInt) \(myFloat)"
        return myOptString!
    }
   
}

On the first line, you see the beginning of the class declaration, beginning with the class keyword, followed by the class name. Class names in Swift should always be capitalized. The rest of the class declaration is inside a set of curly braces.

At the top of the class...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech

Create a Note

Modal Close icon
You need to login to use this feature.
notes
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Delete Note

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Edit Note

Modal Close icon
Write a note (max 255 characters)
Cancel
Update Note

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY