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Hands-On Embedded Programming with C++17

Hands-On Embedded Programming with C++17

By : Maya Posch
2.5 (6)
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Hands-On Embedded Programming with C++17

Hands-On Embedded Programming with C++17

2.5 (6)
By: Maya Posch

Overview of this book

C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming.
Table of Contents (17 chapters)
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Section 1: The Fundamentals - Embedded programming and the role of C++
7
Section 2: Testing, Monitoring
12
Section 3: Integration with other tools and frameworks

ARM MCU development

Developing for ARM MCU platforms isn't significantly different from developing for AVR MCUs, except that C++ is far better supported, and there exists a wide range of toolchains to choose from, as we saw at the beginning of this chapter with just the list of popular IDEs. The list of available RTOSes for Cortex-M is much larger than for AVR or ESP8266 as well.

Using a free and open source compiler including GCC and LLVM to target a wide range of ARM MCU architectures (Cortex-M-based and similar) is where developing for ARM MCUs offers a lot of freedom, along with easy access to the full C++ STL (though one might want to hold off on exceptions).

When doing bare-metal development for Cortex-M MCUs, one may have to add this linker flag to provide basic stubs for some functionality that is normally provided by the OS:

-specs=nosys.specs 

One thing that makes...

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