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Hands-On Embedded Programming with C++17

Hands-On Embedded Programming with C++17

By : Maya Posch
2.5 (6)
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Hands-On Embedded Programming with C++17

Hands-On Embedded Programming with C++17

2.5 (6)
By: Maya Posch

Overview of this book

C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming.
Table of Contents (17 chapters)
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Section 1: The Fundamentals - Embedded programming and the role of C++
7
Section 2: Testing, Monitoring
12
Section 3: Integration with other tools and frameworks

The standard template library

The standard library for C++ (STL) contains a comprehensive and ever-growing collection of functions, classes, and more that allows for common tasks to be performed without having to rely on external libraries. The STL string class is very popular, and allows you to safely handle strings without having to deal with null terminators and anything similar.

Most embedded platforms support all or at least a significant part of the STL, barring limitations on available RAM and the like that prevent the implementation of full hash tables and other complex data structures. Many embedded STL implementations contain optimizations for the target platform, minimizing RAM and CPU usage.

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