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Hands-On Embedded Programming with C++17

Hands-On Embedded Programming with C++17

By : Maya Posch
2.5 (6)
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Hands-On Embedded Programming with C++17

Hands-On Embedded Programming with C++17

2.5 (6)
By: Maya Posch

Overview of this book

C++ is a great choice for embedded development, most notably, because it does not add any bloat, extends maintainability, and offers many advantages over different programming languages. Hands-On Embedded Programming with C++17 will show you how C++ can be used to build robust and concurrent systems that leverage the available hardware resources. Starting with a primer on embedded programming and the latest features of C++17, the book takes you through various facets of good programming. You’ll learn how to use the concurrency, memory management, and functional programming features of C++ to build embedded systems. You will understand how to integrate your systems with external peripherals and efficient ways of working with drivers. This book will also guide you in testing and optimizing code for better performance and implementing useful design patterns. As an additional benefit, you will see how to work with Qt, the popular GUI library used for building embedded systems. By the end of the book, you will have gained the confidence to use C++ for embedded programming.
Table of Contents (17 chapters)
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Section 1: The Fundamentals - Embedded programming and the role of C++
7
Section 2: Testing, Monitoring
12
Section 3: Integration with other tools and frameworks

Developing for Embedded Linux and Similar Systems

Small, SoC-based systems are everywhere these days, from smartphones, video game consoles, and smart television sets, to infotainment systems in cars and airplanes. Consumer devices relying on such systems are extremely common.

In addition to consumer devices, they're also found as part of industrial and building-level controller systems, where they monitor equipment, respond to input, and execute scheduled tasks for whole networks of sensors and actuators. Compared to MCUs, SoCs are not as resource-limited, usually running a full operating system (OS) such as a Linux-derived OS, VxWorks, or QNX.

In this chapter, we will cover the following topics:

  • How to develop drivers for OS-based embedded systems
  • Ways to integrate peripherals
  • How to handle and implement real-time performance requirements
  • Recognizing and dealing with resource...
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