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Unity Game Development Blueprints

Unity Game Development Blueprints

By : John P. Doran
4 (6)
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Unity Game Development Blueprints

Unity Game Development Blueprints

4 (6)
By: John P. Doran

Overview of this book

If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
Table of Contents (11 chapters)
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10
Index

Challenges


For those of you who want to do more with this project, there are still plenty of things you can do, especially after finishing the rest of this book. Here are some ideas to get your mind thinking:

  • There are still a number of things you can do with Inno Setup. You may wish to do more things, such as change the image on the right-hand side of the installer welcome screen. For more information on that, check out the documentation for Inno Setup at http://jrsoftware.org/ishelp/.

  • Now that you know how to export to PC, Mac, and Linux, you can try exporting your game to Android as well! You'll need to have the Android SDK and a few other things to take into consideration, but it's not too bad at all. For more information on doing Android development, check out http://docs.unity3d.com/Manual/android-GettingStarted.html.

  • You may also be interested in getting your game onto iOS. For information on iOS, check out http://docs.unity3d.com/Manual/iphone-GettingStarted.html.

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