
Unity Game Development Blueprints
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At this point, I have assumed that you have Unity started up and have our project from the previous chapter loaded. Now, perform the following steps:
With Unity started, open the project from the previous chapter.
Since we want to keep our projects nice and tidy, we are going to do some refining of our project's structure before starting with this project. Create the following folders:
Scenes
Terrains
Prefabs
Materials
Place the scene from the previous chapter in your Scenes
folder.
Next, move the terrain object and Terrain Assets
folder to the Terrains
folder, so everything having to do with our terrains is in one place.
Place your tree prefab we made in the Prefabs
folder.
Place the scripts from Standard Assets\Character Controllers\Sources\Scripts
to your Scripts
folder (optionally in a folder called Character
).
Move the First Person Controller
prefab to the Prefabs
folder.
Move the Skyboxes
and Water
folders to the Materials
folder, deleting the Daylight Simple Water
prefab...
Change the font size
Change margin width
Change background colour