
Unity Game Development Blueprints
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In this chapter, we are going to create an interior environment. This will be useful to know, because unlike a landscape, we can use straight floors and more structure as most houses are that way, and we will use models to build the environment!
To show how easy it is to use, let's get started. Perform the following steps:
Start off by going to the Materials
folder in the Project
tab, and create two new materials by selecting Create | New Material. Give one of the new materials the name House
and the other, Props
. Once you have that created go to your example code folder and move over the 2048_House_TEX.jpg
and 2048_Props_TEX.jpg
files. Once you've done that, apply that texture to the materials. Have a look at the following screenshot:
Create a new folder in our Assets
folder named Models
.
Optionally, you can move the models from the Terrain Assets
folder to here as well, but as we aren't using them anymore, I didn't.
John Espiritu has very kindly provided some models in...
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