Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Unity Game Development Blueprints
  • Toc
  • feedback
Unity Game Development Blueprints

Unity Game Development Blueprints

By : John P. Doran
4 (6)
close
Unity Game Development Blueprints

Unity Game Development Blueprints

4 (6)
By: John P. Doran

Overview of this book

If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
Table of Contents (11 chapters)
close
10
Index

Setting up the build settings


There are many times during development that you may want to see what your game looks like if you build it outside of the editor. It can give you a sense of accomplishment; I know, I felt that way the first time I pushed a build to a console devkit. Whether it's for PC, Mac, Linux, web player, mobile, or console, we all have to go through the same menu, the Build Settings menu. We perform the following steps:

  1. We are going to first open our Twinstick Shooter project that we created back in Chapter 1, 2D Twin-stick Shooter, Chapter 2, Creating GUIs, and Chapter 7, Creating Save Files in Unity. Open up your main menu scene (in the example code, it is saved as Main_Menu). Have a look at the following screenshot:

  2. To access our Build Settings menu, we will need to navigate to File | Build Settings from the top menu (or press Ctrl + Shift + B). Have a look at the following screenshot:

  3. If you have been following thoroughly from Chapter 2, Creating GUIs, you should see...

bookmark search playlist font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete