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  • Book Overview & Buying Learning LibGDX Game Development- Second Edition
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Learning LibGDX Game Development- Second Edition

Learning LibGDX Game Development- Second Edition

By : Suryakumar B Nair, Andreas Oehlke
3.5 (11)
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Learning LibGDX Game Development- Second Edition

Learning LibGDX Game Development- Second Edition

3.5 (11)
By: Suryakumar B Nair, Andreas Oehlke

Overview of this book

This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.
Table of Contents (16 chapters)
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15
Index

Getting in touch with the community

The LibGDX project enjoys a steadily growing and active community. If you ever find yourself stuck with a problem and you just cannot figure out how to solve it, check out the official forum at http://badlogicgames.com/forum/. There is a great chance someone else has already asked your question and has even found a solution with the help of the community. Otherwise, do not hesitate to ask your question on the forums.

There is also an official IRC channel (#libgdx) on Freenode (https://freenode.net/) where you can find some of the users and developers to talk about LibGDX.

If you want to read about the latest news on development of LibGDX, visit the blog of Mario Zechner who is the founder of the LibGDX project, or follow him on Twitter using the following links:

Also, check out the following links for more in-depth information:

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