Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Deep Reinforcement Learning Hands-On
  • Table Of Contents Toc
  • Feedback & Rating feedback
Deep Reinforcement Learning Hands-On

Deep Reinforcement Learning Hands-On

By : Maxim Lapan
4.3 (38)
close
close
Deep Reinforcement Learning Hands-On

Deep Reinforcement Learning Hands-On

4.3 (38)
By: Maxim Lapan

Overview of this book

Deep Reinforcement Learning Hands-On, Second Edition is an updated and expanded version of the bestselling guide to the very latest reinforcement learning (RL) tools and techniques. It provides you with an introduction to the fundamentals of RL, along with the hands-on ability to code intelligent learning agents to perform a range of practical tasks. With six new chapters devoted to a variety of up-to-the-minute developments in RL, including discrete optimization (solving the Rubik's Cube), multi-agent methods, Microsoft's TextWorld environment, advanced exploration techniques, and more, you will come away from this book with a deep understanding of the latest innovations in this emerging field. In addition, you will gain actionable insights into such topic areas as deep Q-networks, policy gradient methods, continuous control problems, and highly scalable, non-gradient methods. You will also discover how to build a real hardware robot trained with RL for less than $100 and solve the Pong environment in just 30 minutes of training using step-by-step code optimization. In short, Deep Reinforcement Learning Hands-On, Second Edition, is your companion to navigating the exciting complexities of RL as it helps you attain experience and knowledge through real-world examples.
Table of Contents (28 chapters)
close
close
6
Deep Q-Networks
In Progress | 0 / 7 sections completed | 0%
7
Higher-Level RL Libraries
In Progress | 0 / 6 sections completed | 0%
15
The TextWorld Environment
In Progress | 0 / 6 sections completed | 0%
19
Trust Regions – PPO, TRPO, ACKTR, and SAC
In Progress | 0 / 8 sections completed | 0%
20
Black-Box Optimization in RL
In Progress | 0 / 6 sections completed | 0%
23
AlphaGo Zero
In Progress | 0 / 7 sections completed | 0%
26
Other Books You May Enjoy
In Progress | 0 / 1 sections completed | 0%
27
Index
In Progress | 0 / 1 sections completed | 0%

The approach

Another aspect of the book is its orientation to practice. Every method is implemented for various environments, from the very trivial to the quite complex. I’ve tried to make the examples clean and easy to understand, which was made possible by the expressiveness and power of PyTorch. On the other hand, the complexity and requirements of the examples are oriented to RL hobbyists without access to very large computational resources, such as clusters of graphics processing units (GPUs) or very powerful workstations. This, I believe, will make the fun-filled and exciting RL domain accessible to a much wider audience than just research groups or large artificial intelligence companies. This is still deep RL, so access to a GPU is highly recommended. Approximately half of the examples in the book will benefit from being run on a GPU.

In addition to traditional medium-sized examples of environments used in RL, such as Atari games or continuous control problems, the book contains several chapters (10, 14, 15, 16, and 18) that contain larger projects, illustrating how RL methods can be applied to more complicated environments and tasks. These examples are still not full-sized, real-life projects (they would occupy a separate book on their own), but just larger problems illustrating how the RL paradigm can be applied to domains beyond the well-established benchmarks.

Another thing to note about the examples in the first three parts of the book is that I’ve tried to make them self-contained, with the source code shown in full. Sometimes this has led to the repetition of code pieces (for example, the training loop is very similar in most of the methods), but I believe that giving you the freedom to jump directly into the method you want to learn is more important than avoiding a few repetitions. All examples in the book are available on GitHub: https://github.com/PacktPublishing/Deep-Reinforcement-Learning-Hands-On-Second-Edition, and you’re welcome to fork them, experiment, and contribute.

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY