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  • Book Overview & Buying Mastering Adobe Animate 2021
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Mastering Adobe Animate 2021

Mastering Adobe Animate 2021

By : Joseph Labrecque
5 (9)
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Mastering Adobe Animate 2021

Mastering Adobe Animate 2021

5 (9)
By: Joseph Labrecque

Overview of this book

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs. By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices.
Table of Contents (18 chapters)
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1
Section 1: Getting Up-To-Speed
6
Section 2: Animating with Diverse Techniques
12
Section 3: Exploring Additional Platforms

Summary

We have already gone over a lot of content in this first chapter! You should now have a good understanding of the state of Adobe Animate through the years and can speak of its current capabilities. You also now have an excellent understanding of all the new features that have been released since the previous major version of the software. You know how to use Animate assets, how to manage rigs, and can even create your own custom, in-app tutorials. We also covered some good places to look at so as to ensure that your installation of Adobe Animate remains up to date and that you stay abreast of any changes to the software.

In the next chapter, we'll explore the various target platforms supported by Animate. Get ready to learn about HTML5 Canvas, ActionScript 3.0, AIR for desktop, WebGL glTF, and more!

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