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Rust Web Development with Rocket

Rust Web Development with Rocket

By : Karuna Murti
4.3 (6)
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Rust Web Development with Rocket

Rust Web Development with Rocket

4.3 (6)
By: Karuna Murti

Overview of this book

Looking for a fast, powerful, and intuitive framework to build web applications? This Rust book will help you kickstart your web development journey and take your Rust programming skills to the next level as you uncover the power of Rocket - a fast, flexible, and fun framework powered by Rust. Rust Web Development with Rocket wastes no time in getting you up to speed with what Rust is and how to use it. You’ll discover what makes it so productive and reliable, eventually mastering all of the concepts you need to play with the Rocket framework while developing a wide set of web development skills. Throughout this book, you'll be able to walk through a hands-on project, covering everything that goes into making advanced web applications, and get to grips with the ins and outs of Rocket development, including error handling, Rust vectors, and wrappers. You'll also learn how to use synchronous and asynchronous programming to improve application performance and make processing user content easy. By the end of the book, you'll have answers to all your questions about creating a web application using the Rust language and the Rocket web framework.
Table of Contents (20 chapters)
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1
Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
7
Part 2: An In-Depth Look at Rocket Web Application Development
14
Part 3: Finishing the Rust Web Application Development

Learning about ownership and moving

When we instantiate a struct, we create an instance. Imagine a struct as being like a template; an instance is created in the memory based on the template and filled with appropriate data.

An instance in Rust has a scope; it is created in a function and gets returned. Here is an example:

fn something() -> User {
    let user = User::find(...).unwrap();
    user
}
let user = something()

If an instance is not returned, then it's removed from memory because it's not used anymore. In this example, the user instance will be removed by the end of the function:

fn something() {
    let user = User::find(...).unwrap();
    ...
}

We can say that an instance has a scope, as mentioned previously. Any resources created inside a scope will be destroyed by the end of the scope in the reverse order of their creation.

We can also create...

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