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Rust Web Development with Rocket

Rust Web Development with Rocket

By : Karuna Murti
4.3 (6)
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Rust Web Development with Rocket

Rust Web Development with Rocket

4.3 (6)
By: Karuna Murti

Overview of this book

Looking for a fast, powerful, and intuitive framework to build web applications? This Rust book will help you kickstart your web development journey and take your Rust programming skills to the next level as you uncover the power of Rocket - a fast, flexible, and fun framework powered by Rust. Rust Web Development with Rocket wastes no time in getting you up to speed with what Rust is and how to use it. You’ll discover what makes it so productive and reliable, eventually mastering all of the concepts you need to play with the Rocket framework while developing a wide set of web development skills. Throughout this book, you'll be able to walk through a hands-on project, covering everything that goes into making advanced web applications, and get to grips with the ins and outs of Rocket development, including error handling, Rust vectors, and wrappers. You'll also learn how to use synchronous and asynchronous programming to improve application performance and make processing user content easy. By the end of the book, you'll have answers to all your questions about creating a web application using the Rust language and the Rocket web framework.
Table of Contents (20 chapters)
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1
Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
7
Part 2: An In-Depth Look at Rocket Web Application Development
14
Part 3: Finishing the Rust Web Application Development

Chapter 8: Serving Static Assets and Templates

One of the common functions of a web application is serving static files such as Cascading Style Sheets (CSS) or JavaScript (JS) files. In this chapter, we are going to learn about serving static assets from the Rocket application.

One common task for a web framework is rendering a template into HTML files. We are going to learn about using the Tera template to render HTML from the Rocket application.

In this chapter, we're going to cover the following main topics:

  • Serving static assets
  • Introducing the Tera template
  • Showcasing users
  • Working with forms
  • Securing HTML forms from CSRF
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