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Learn WinUI 3.0

Learn WinUI 3.0

By : Alvin Ashcraft
4 (16)
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Learn WinUI 3.0

Learn WinUI 3.0

4 (16)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
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1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Design resources and toolkits for Fluent Design

While a deep dive into user interface design is beyond the scope of this book, we will briefly review some of the Fluent Design toolkits available for popular design tools. The Fluent Design toolkits for all of these tools can be downloaded from Microsoft Docs at https://docs.microsoft.com/en-us/windows/uwp/design/downloads/:

  • Figma: This is a design and prototyping tool with free and paid options, depending on the team and project size. You can find out more about Figma on its website: https://www.figma.com/.
  • Sketch: This is another popular tool for designing and prototyping applications individually or with teams. There is not a free plan, but Sketch does have a free trial period. Sketch is available at https://www.sketch.com/.
  • Adobe XD: XD is Adobe's design/prototype tool. Like Figma, Adobe XD has free and paid options for designing apps with their tool. Check out XD at https://www.adobe.com/products/xd.html.
  • ...
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