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Learn WinUI 3.0

Learn WinUI 3.0

By : Alvin Ashcraft
4 (16)
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Learn WinUI 3.0

Learn WinUI 3.0

4 (16)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
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1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Sideloading WinUI applications with MSIX

In this section, we will create an MSIX package for a WinUI project and learn how to sideload it on Windows 10. When you sideload an application, you install it directly with the MSIX UI or with PowerShell commands. This method of installation is important to understand as it is frequently used by enterprises to distribute applications internally.

We are going to start by creating a package for sideloading.

Creating an MSIX package for sideloading

In this section, we will create a package for a WinUI project with Visual Studio. You can start by either opening an existing WinUI project or by creating a new, empty WinUI project. I have created a new project named ProjectTracker. Proceed as follows:

  1. First, right-click the project in Solution Explorer and select Publish | Create App Packages.
  2. On the Select distribution method screen of the Create App Packages window, leave the Sideloading radio button and Enable automatic updates...
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