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Learn WinUI 3.0

Learn WinUI 3.0

By : Alvin Ashcraft
4 (16)
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Learn WinUI 3.0

Learn WinUI 3.0

4 (16)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
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1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond

Chapter 9: Enhancing Applications with the Windows Community Toolkit

The Windows Community Toolkit (WCT) is a collection of open source libraries for Windows developers. The toolkit contains controls and libraries that can be leveraged by WinUI, UWP, WPF, and WinForms applications. Among the controls in the toolkit are the XAML Islands container controls, which we will explore in more detail in Chapter 10, Modernizing Existing Applications with WinUI and XAML Islands. In the Microsoft Store, there is a companion sample application for the toolkit that developers can install to explore the controls and learn how to use them.

In this chapter, we will cover the following topics:

  • Learning about the background and purpose of the toolkit
  • Using the toolkit sample application to explore the controls available in the toolkit
  • Leveraging toolkit controls in a WinUI project
  • Exploring the toolkit's helpers, services, and extensions for Windows developers

By the...

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