Book Image

Application Development with Qt Creator - Third Edition

By : Lee Zhi Eng, Ray Rischpater
Book Image

Application Development with Qt Creator - Third Edition

By: Lee Zhi Eng, Ray Rischpater

Overview of this book

Qt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator. You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator. By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language.
Table of Contents (19 chapters)
1
Section 1: The Basics
7
Section 2: Advanced Features
12
Section 3: Practical Matters

Creating custom widgets

Painting with a custom widget is, at its heart, no different than offscreen painting; all you need is a widget subclass and a painter pointing to the widget, and you're all set. Yet, how do you know when to paint?

Qt's QWidget class defines an interface used by the rendering system to pass events to your widget: Qt defines the QEvent class to encapsulate the data about an event, and the QWidget class defines an interface that Qt's rendering system uses to pass events to your widget for processing. Qt uses this event system not just to indicate things such as mouse movements and keyboard input, but also for requests to paint the screen as well.

Let's look at painting first. QWidget defines the paintEvent method, which Qt's rendering system invokes, passing a QPaintEvent pointer. The QPaintEvent pointer includes the region that needs...