Book Image

Application Development with Qt Creator - Third Edition

By : Lee Zhi Eng, Ray Rischpater
Book Image

Application Development with Qt Creator - Third Edition

By: Lee Zhi Eng, Ray Rischpater

Overview of this book

Qt is a powerful development framework that serves as a complete toolset for building cross-platform applications, helping you reduce development time and improve productivity. Completely revised and updated to cover C++17 and the latest developments in Qt 5.12, this comprehensive guide is the third edition of Application Development with Qt Creator. You'll start by designing a user interface using Qt Designer and learn how to instantiate custom messages, forms, and dialogues. You'll then understand Qt's support for multithreading, a key tool for making applications responsive, and the use of Qt's Model-View-Controller (MVC) to display data and content. As you advance, you'll learn to draw images on screen using Graphics View Framework and create custom widgets that interoperate with Qt Widgets. This Qt programming book takes you through Qt Creator's latest features, such as Qt Quick Controls 2, enhanced CMake support, a new graphical editor for SCXML, and a model editor. You'll even work with multimedia and sensors using Qt Quick, and finally develop applications for mobile, IoT, and embedded devices using Qt Creator. By the end of this Qt book, you'll be able to create your own cross-platform applications from scratch using Qt Creator and the C++ programming language.
Table of Contents (19 chapters)
1
Section 1: The Basics
7
Section 2: Advanced Features
12
Section 3: Practical Matters

Building a cross-compiled Qt application

Cross-compiling is where you write code on one machine but build it for another machine that runs a different operating system or processor. For instance, you could be developing your application on Windows but build it for a Linux machine; or you could be writing the code on an x86 Linux machine but building the executable for an ARMv8 Linux device.

Cross-compilation is required in the following cases:

  • The Qt toolchain or library is not available on the target device you're running
  • The target device is really slow and not suitable for compiling the code
  • The device doesn't have any display or input method

Qt commercial makes it really easy to cross-compile and deploy your application to different types of embedded devices, so a manual way is not recommended unless the hardware is not officially supported by Qt.

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