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C++ Reactive Programming

C++ Reactive Programming

By : Praseed Pai, Abraham
3 (8)
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C++ Reactive Programming

C++ Reactive Programming

3 (8)
By: Praseed Pai, Abraham

Overview of this book

Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17).
Table of Contents (15 chapters)
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Summary


In this chapter, we dealt with the topic of reactive GUI programming using Qt. We started with a quick overview of GUI application development using Qt. We learned about concepts in the Qt framework, such as the Qt object hierarchy, the meta-object system, and signals and slots. We wrote a basic Hello World application using a simple label widget. Then, we wrote a mouse event handling application using a custom label widget. In that application, we learned more about how the Qt event system works, and how to use the signals and slots mechanism for object communication. Finally, we wrote an application to handle mouse events and filter them by using the RxCpp subscription model and Qt event filters. We covered how RxCpp can be used in a GUI framework (such as Qt) to follow a Reactive programming model. We also covered the RxQt library, a public domain that integrates RxCpp and the Qt library.

Before proceeding to the next chapter, you need to learn about writing custom operators for...

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