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C++ Reactive Programming

C++ Reactive Programming

By : Praseed Pai, Abraham
3 (8)
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C++ Reactive Programming

C++ Reactive Programming

3 (8)
By: Praseed Pai, Abraham

Overview of this book

Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17).
Table of Contents (15 chapters)
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Enhancements to C++ for writing better code

The programming language universe has changed a lot in the last decade and those changes should reflect in the  C++ programming language in its new avatar. Most of the innovations in Modern C++ involve handling advanced abstractions and the introduction of functional programming constructs to support language level concurrency. Most modern languages have got a garbage collector and a run-time manages these complexities. The C++ programming language does not have automatic garbage collection as part of the language standard. The C++ programming languages with its implicit guarantee of Zero cost abstraction (you do not pay for what you do not use) and maximum run-time performance, has to resort to a lot of compile-time tricks and meta programming techniques to achieve the abstraction level supported by a language such as C#, Java...

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