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C++ Reactive Programming

C++ Reactive Programming

By : Praseed Pai, Abraham
3 (8)
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C++ Reactive Programming

C++ Reactive Programming

3 (8)
By: Praseed Pai, Abraham

Overview of this book

Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17).
Table of Contents (15 chapters)
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RxCpp – the Key Elements

In the previous chapter, we were introduced to the RxCpp library and its programming model. We wrote some programs to understand workings of the library and  also covered the most essential elements of the RxCpp library. In this chapter, we will cover, in some depth, the key elements of reactive programming , which includes the following:

  • Observables
  • Observers and their variants (Subscribers)
  • Subjects
  • Schedulers
  • Operators

In effect, the key aspects of reactive programming are as follows:

  • Observables are Streams to which Observers can subscribe for notifications
  • A Subject is a combination of Observable and Observer
  • Schedulers execute the Action associated with Operators and help the flow of data from Observables to Observers
  • Operators are functions that take an Observable and emit another Observable (well, almost!)
...
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