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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
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88
Index

73.6 Adding the PiP Action

With the broadcast receiver implemented, the next step is to create a RemoteAction object configured with an image to represent the action within the PiP window. For the purposes of this example, an image icon file named ic_info_24dp.xml will be used. This file can be found in the project_icons folder of the source code download archive available from the following URL:

https://www.ebookfrenzy.com/retail/androidstudio41/index.php

Locate this icon file and copy and paste it into the app -> res -> drawables folder within the Project tool window:

Figure 73-4

The next step is to create an Intent that will be sent to the broadcast receiver. This intent then needs to be wrapped up within a PendingIntent object, allowing the intent to be triggered later when the user taps the action button in the PiP window.

Edit the MainActivity.java file to add a method to create the Intent and PendingIntent objects as follows:

.

.

import android...

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