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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
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88
Index

11.2 View Bindings

When view bindings are enabled in an app module, Android Studio automatically generates a binding class for each layout file within the module. Using this binding class, the layout views can be accessed from within the code without the need to use findViewById().

The name of the binding class generated by Android Studio is based on the layout file name converted to so-called “camel case” with the word “Binding” appended to the end. In the case of the activity_main.xml file, for example, the binding class will be named ActivityMainBinding.

The process for using view bindings within a project module can be summarized as follows:

1. Enable view binding for any project modules where support is required.

2. Edit code to import the auto-generated view binding class.

3. Inflate the binding class to obtain a reference to the binding.

4. Access the root view within the binding and use it to specify the content view of the user...

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