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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
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Android Studio 4.1 Development Essentials – Java Edition

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
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88
Index

5.5 Extended Control Options

The extended controls toolbar button displays the panel illustrated in Figure 5-3. By default, the location settings will be displayed. Selecting a different category from the left-hand panel will display the corresponding group of controls:

Figure 5-3

5.5.1 Location

The location controls allow simulated location information to be sent to the emulator in the form of decimal or sexigesimal coordinates. Location information can take the form of a single location, or a sequence of points representing movement of the device, the latter being provided via a file in either GPS Exchange (GPX) or Keyhole Markup Language (KML) format. Alternatively, the integrated Google Maps panel may be used to visually select single points or travel routes.

5.5.2 Displays

In addition to the main display shown within the emulator screen, the Displays option allows additional displays to be added running within the same Android instance. This can be useful for...

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